Glossary
The words used in Pickle Call and on this site, each explained in a sentence.
- 0-0-2
- The starting call in doubles: only one player on the first serving team serves in the first turn, as the second server.
- End change
- Swapping ends of the court: between games, and at 6, 8 or 11 in a one-game match or deciding game to 11, 15 or 21.
- Game point
- A rally that, if won by the side ahead, wins the game.
- Match point
- A rally that, if won by the side ahead, wins the match.
- Pickle Call Unlock
- The one-time purchase in Pickle Call that adds the Apple Watch app, voice scoring, stats, CSV export, games to 15 or 21, rally scoring, best of 3 or 5, full history, saved players and the iPad scoreboard.
- Rally scoring
- Scoring in which whoever wins the rally scores a point, serving or not.
- Server number
- In doubles side-out scoring, 1 or 2: which of the two partners is serving in this turn.
- Side out
- When the serving side loses the serve and it passes to the other team.
- Side-out scoring
- Scoring in which only the serving side can win a point.
- The call
- The score said before each serve: server score, receiver score and, in side-out doubles, the server number, such as 4-2-1.
- Win by 2
- A game is only won with a lead of at least 2 points.